
package com.kugou.game.sdk.entity;

import com.kugou.framework.base.IEntity;

/**
 * 描述:兑换比例区间类
 * 
 * @author liux
 * @since 2014-8-19 上午09:40:43
 */
public class ExchangeRatio implements IEntity {
    private static final long serialVersionUID = 1L;

    private int min;

    private int max;

    /** 说明：min<=x<=max 的兑换比例为 percent */
    private double percent;

    public int getMin() {
        return min;
    }

    public void setMin(int min) {
        this.min = min;
    }

    public int getMax() {
        return max;
    }

    public void setMax(int max) {
        this.max = max;
    }

    public double getPercent() {
        return percent;
    }

    public void setPercent(double percent) {
        this.percent = percent;
    }
}
